1.12 - Minor Characters
It’s hunt night. Jasper and Rich are waiting in the hunting party. Alice is delivering takeaways. Pepsi is following Alice in the hope of chicken. The Product Manager is having another late night. And the Hounds of Love are coming.
1.11 - Vesper Flight
The God of Lost Things has closed his shop. Now all he has to do is find himself.
1.10 - Skin
Rosa doesn’t feel like herself. Her body is wrong and her brain is wrong and she is dreaming of the guy with magpie eyes.
1.9 - Möbius
Mills is trying very hard not to think about the boy she killed ten years ago. This is tough, because the boy - now a man - is at the door.
1.8 - Creator of Entropy, Maker of Tea
High up in a skyscraper is a closed-off floor. On that floor is The Child, happily making tea for Mother and Father and Auntie Control. Watching The Child are Alex, Hammad and the Product Manager, collectively going ohfuckohfuckohfuckwhathavewedone.
1.7 - Precious Things
Ashley works in the local council planning office and pays regular visits to the dragon who lives in the derelict office block. She comes home one day to find a real problem - her sister, and something her sister isn’t telling her.
1.6 - Faerie Road
The faerie Backroads provide a quick shortcut when you’ve got a stack of takeaways to deliver, but you’re not the only thing there. The Hounds of Love are coming.
1.5 - Name Badge
Be careful when you give your name away in a coffee shop, things out there are looking to take it. Marie is one of those things, and something far worse has given her a job.
1.4 - A Kiss of Salt and Silt
Alma attracts the attention of an old god that lives in the river, and neither it nor she can remember how to flirt.
1.3 - Sleeper Service
Unable to remember the last time he slept, George wanders the City streets in the early hours, and finds a railway line that shouldn’t exist.
1.2 - Turn Around Where Possible
At the end of a long night, Lyta picks up one last fare. This one goes out to all the gig workers, and is about going home.
1.1 - #huntingparty
Grab the guns you shouldn’t own, sharpen your great-grandad’s bayonet, and get yourself down to the Crown and Anchor. The Hunt is coming. The Wild Hunt is coming.